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Queen's Domain Guides

Nine guides cover the run: the first two hours, the Tower of Knowledge book and gargoyle puzzle, the five Trident Keys, hidden passages, wind-dash movement, the three beacons, every key, the single difficulty, and all four endings.

Dialogue scene from the Queen's Domain store page
Steam store screenshot. Freshly Baked Games / Valve.
Second store screenshot on the guide index
Steam store screenshot. Freshly Baked Games / Valve.

One sentence each

Beginner: take the Rusted Short Sword from Commander Ekonta, break the barricade, and save at the first Crystal Monument. Tower of Knowledge: light three beacons, then gargoyles 3 and 7 only. Trident Keys: five coloured keys, and only two of them are on the critical path. Secrets: most of them are false walls, including both early meals. Jump and dash: each Wind Gem adds one air dash on the Holy Sword. Bells: they are the three outdoor beacons, not a charm set. Keys: the first one is the Endu Shrine Gate Key in the crypt. Difficulty: there is no mode select. Endings: four achievements, and only the first outcome is clearly documented.

FAQ

Which guide should I open first?

Beginner, unless you are already stuck on a named puzzle. Then open that puzzle's page.

Are these official?

No studio walkthrough is linked from the store page. These pages cite the public guides they use.

Related

Sources

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